Dev Update #196


There isn't much to say this week, therefore this dev update will be pretty short.

Scene 24

I'm still working on posing scene 24. I made some decent progress this week but haven't finished it yet. About 20 shots have yet to be posed. I'll probably need a couple more days to complete that task. Rendering is also progressing a bit slower than expected but it's nothing to worry about.

I'll probably work a bit this weekend. I hope to finish the posing on Monday and code the scene on Tuesday.

v0.6.4

As we're getting closer to a release for v0.6.3, I started seriously thinking about the content of v0.6.4.

I'll probably focus on correcting several problematic scenes to make sure the game will be compatible with a Steam release. That means reworking a couple of living room scenes in which the tv displays real movie shots instead of my own renders. I'm not yet sure how I'm going to proceed but I can't have that in the game if I want to avoid legal issues.

I'll then rework the very first scene of Day 2. That breakfast scene is one of the most important scenes of the game and is pitiful. It has to be remade for Jack's "change of heart" to really make sense.

There will also be some new content, but I haven't yet decided on its nature. That will depend on how much time the rework hogs. I also have some issues with the amount of content I planned. Simply put, there's too much and decisions have to be made.

Music will also definitely be a priority. Even if I have found some very decent tracks (not nearly enough, sadly, but it's a start), I'm not sure I'll add them into v0.6.3.

So... lots of work. I'd better get to it.

The quick sum up :

  • Day 6 Part 2 will contain 7 scenes (Scenes 19 to 25).
  • Scenes 19 to 24 are written.
  • Scenes 19 to 23 are posed.
  • Scenes 19 to 23 are rendered.
  • Scene 19 to 23 are coded (logic ready).
  • 28 430 words so far.
  • 5523 lines of code.
  • 939 renders are planned, 915 shots are posed and 890 are rendered.
  • I'm working on posing scene 24.


You can follow my progress on this Trello board.


Thank you for your support!

The Naughty Captain

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Comments

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I just finished watching the latest addition to the Chasing Sunsets visual novel. When I saw Eva in it, and then your main character, I was just shocked. This is a smart move on your part, a great decision! The illusion is created that the action of both novels takes place in the same world and this world blooms with additional colors. Speaking figuratively, he finds life. I am very grateful to you for your creativity, and I am also grateful to your colleagues from Stone Fox Studios. What you do - your novels, make the life of your readers better. They make us think about those things that pass by our attention in ordinary life, and perhaps they will help someone to become a more understanding person who perceives other people's feelings and problems with his heart. Thank you again! Keep creating, ignore the critics, create your own beautiful worlds.

Hello. Thank you for your kind words. Stonefox and I worked together on that crossover. We're happy you liked it. Maybe there will be more to come! 
I often say that, as a writer, my goal is to have people feel something. If they can get anything out of it, that makes me glad.