Dev Update #288


Not much to say this week. Time flew so fast and days seemed so short... I couldn't find the time to do any of the stuff I had planned. I didn't rework animation #1, I didn't code Scene 30... I focused solely on posing Scene 31. I'm now at shot #75. I've reached the "difficult" part of the scene with the more complex poses and I expect some notable difficulties for the next 25 shots. This of course includes the animations I have planned.

I feel like having Cassie "tie back" her hair is the best decision I ever made. I wouldn't be able to pose the scene without that. I think she's going to wear her hair in an updo more often from now on.

I feel kind of stupid. I wanted to reach shot #100 before March but I kind of forgot that February only had 28 days...

Pc Chan spent some nights rendering. Shots #0 to #27 have been rendered. So far, the renders look good to me.

So... I'm making progress. And I hope that next week will be more productive.

The quick sum up :

  • Day 6 Part 6 will contain 3 new scenes: scenes 30, 31, and 32.
  • Day 6 Part 6 will contain 1 reworked scene: Day 2, scene 3.
  • Day 6 scene 30 is fully written, posed, rendered, and proofread. Post-processing and coding stage #1 is done.
  • Day 6 scene 31 is fully written and cut. Posing is ongoing.
  • 11 321 words of new content so far.
  • 334 shots are planned, 224 are posed, 176 are rendered.
  • 2 animations have been posed. 120 / 120 frames rendered and post-processed.
  • I'm currently posing Scene 31.


You can follow my progress on this Trello board.

You can also add the game to your wishlist on Steam !

https://store.steampowered.com/app/2994790/Summer_Scent/

Thank you for your support!

The Naughty Captain

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