Dev Update #229


All the sets are ready.

The set for the third segment of the scene has been quite challenging to build. After making sure that none of the available easy options at my disposal were good enough, I decided to go the hard way and build the thing myself. I had previously found the necessary assets in a third-party store while looking for some "ready-to-render" solutions, so I knew that it was possible. I also knew that that asset wasn't meant for Daz and that I would have to put in some more work to assemble it and have it render properly. It took me a small week to assemble the hundred different parts that constitute the room itself, rework every texture, solve the various scaling and missing part issues, populate the scene with enough props to make it look alive and light the whole thing for a night scene.

The question now is: was it worth the time?

I have now everything I need to pose the whole scene. I'll start working on the posing on Monday morning.

The quick sum up :

  • Day 6 Part 4 will contain 2 new scenes: scenes 26 and 27.
  • Day 6 Part 4 will contain 2 reworked scenes from Day 2, Scenes 1 and 10.
  • Day 2, Scene 1 and 10 have been rewritten, posed and rendered. 
  • Day 6, Scene 26 has been written, posed and rendered. Scene 27 is written and cut for posing.
  • 9549 words of reworked content, and 12 430 words of new content so far.
  • 2007 lines of code so far.
  • 704 shots are planned, 468 are posed, and 467 are rendered.
  • I'm working on posing scene 27.

You can follow my progress on this Trello board.

Thank you for your support!

The Naughty Captain

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Comments

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(1 edit)

If that picture is what you are referring to, it looks awesome! Excited for the update.

Yes, that's the diner set.
I'm eager to finish that update. I've been working on it for too long.