Dev Update #194


Scene 24.

I spent most of the week writing it. I ended up merging my original plans for scenes 24 and 25 into a single scene and the whole thing is finally way smaller than my initial estimations (like two thousand words smaller).

I am satisfied with what I came up with but I'll probably have to rework some parts while cutting the scene for posing. I'm going for a more pronounced "show don't tell" stance. That means fewer descriptions, but that also means that the renders will have to perfectly transcribe the atmosphere of the scene without the direct support of the narration. What worries me is that I'll only know if it works as I hope it will when the scene will be playable, i.e. when I'll be done rendering and coding the whole thing. If I have to rework the scene at that point, it's going to be a pain.

Scene 24 is about 2.4k words. I'll probably need about 80 shots to illustrate it.


The quick sum up :

  • Day 6 Part 2 will contain 7 scenes (Scenes 19 to 25).
  • Scenes 19 to 24 are written.
  • Scenes 19 to 23 are posed.
  • Scenes 19 to 23 are rendered.
  • Scene 19 to 23 are coded (logic ready).
  • 28 430 words so far.
  • 5523 lines of code.
  • 832 renders are planned, 832 shots are posed and 832 are rendered.
  • I'm working on posing scene 24.

You can follow my progress on this Trello board.

Thank you for your support!

The Naughty Captain

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Comments

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Thanks for the info!

You're welcome !

I could tell by your regular communication that you were one of the "good" developers, hence me buying the game way back in August 2022!

Well, I don't know what is a "bad" developer but I sure try not to be one!

A bad developer has episode 10 on Patreon while on Itch it's still episode 4, it's a developer that doesn't communicate for months on end. It's a developer on Steam that released a new episode for £7 that had 8 minutes of content - leading to a tirade of negativity in Steam discussions and reviews! Us customers know all about bad developers!

Well, I'll try not to be one of them then !