Dev Update #170


This dev update will be very short as there isn't much to say.


I'm still posing scene 19.

I've hit the 115th shot mark. I'm working slower than I expected. I'm losing quite some time wondering if I'm doing enough variations in the expressions and the pose itself.

The setting is simple and boring: two characters, seated on the floor, talking. There is very little movement but I still have hundreds of shots to pose. Each time I look at these, I ask myself if the shot "means enough", or at least, is "different enough". I know that I shouldn't care, that it's just some misplaced perfectionism and that in the end, the player will probably click through the scene without really looking at the micro variations of the expressions and such. I'm still doing it, though. I just can't help myself.

I'm almost done with the "common part" of the scene. A few more shots to pose and I'll start working on the variants.


Rendering is going on.

The first 75 shots are rendered. So far, I didn't notice any issues.


The quick sum up :

  • Day 6 Part 2 will contain 8 scenes (Scenes 19 to 26).
  • Scene 19 is written. 11 339 words so far.
  • 115 shots are posed, 75 are rendered, 232 more are planned.
  • I'm working on posing scene 19.


You can follow my progress on this Trello board.


Thank you for your support!

The Naughty Captain

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Comments

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(+3)

Thanks, Capt. Nice to get an insight on your working methods! Only dev that does it, I think, so bodes well for customer loyalty and sales!

You're welcome. That's the least I can do.

Yep! It is great to see, it shows transparency, good communication and in turn increase trust in Capt'n.